Awareness Quotient

The Awareness Quotient (AQ) is the ultimate score objective for an individual member. It is ostensibly a measure of their overall Awareness as measured by the ISITometer. The formula to calculate the Awareness Quotient is as follows:

AQ = ∑(Points/(1+DQ))

So on a given poll the points earned might be 10. If the person taking the poll has a Deviance Quotient (DQ) of 1. The Awareness Quotient earned for this poll will be 10/2=5.

Typically, the deviance quotient will be some fairly small number under 1, like .25. So a DQ of .25 would result in a score of 10/1.25= 8.

The Member’s AQ will be the aggregate total of all their poll AQ scores. Since this score will be affected significantly by the DQ score, members will be incentivized to keep their DQ scores as low as possible.

Because of the Axiom program, all members will begin their engagement with 0% Deviation score during the initial 100 questions. Their Deviance Quotient will only begin to accrue some time after that point, which is why all deviance scores should be something less than 1%. It is assumed that people will continue to be in Coherence more than they are in Dissent, so they should certainly not need to worry about slipping into a DQ of higher than one. If a player is trying, they should easily be able to get through the first few hundred polls without falling out of Coherence. If they do, it will have a significant adverse affect on their AQ. After that, they will start taking polls on the 5-point, 10-point, and 100-point scales, which means they stand to lose only a fraction of a point. So most people should have a DQ that hovers in the range of .01 to .05 (1-5%).

The Clear and Compelling Goal

The AQ is the ultimate objective. While Rewards are based on the total number of points earned, prestige comes from earning the highest Awareness Quotient(AQ).

It should be noted that we can set earning points through feedback (Likes, positive ratings) to include a factor based on the acting members’ AQ. So if you post a comment about a video, and a super high AQ person Likes it, the 10 points earned for the Like may be multiplied by their AQ, resulting in a very large points. So high AQ players will be very popular entities as they move around through the game engaging with other players and content.

Beyond just the status, there will be other significant Rewards for high AQ players.

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